It’s the best metaphor! They didn’t want to pick from A, B, or C either!
“
| — | MorgaineDax, in response to Bioware giving away the cupcakes they received, which represented the cripplingly disappointing ending decisions of Mass Effect 3, instead of consuming them |
Maybe Bioware didn’t have enough control over the game’s production so they opted to destroy the game instead.
“
| — | BiggestOrangeTree |
The writers of Uncharted have trouble meshing gameplay and character (leading to Nathan Drake: Murderer of Thousands) but they do very well at keeping the tone and themes and general attitudes of their game the same…
“
| — | ImpAtom |
“Ron Perlman threatened to kill me for how I wrote the end-game narrative text,” Avellone says, grinning. “It had some pretty horrible lines for any voice actor to try and say. I wasn’t there at the session, but the audio producer brought in mp3s of Ron Perlman threatening to kill me, my family, and I believe my dog, even though I don’t have a dog. It was pretty scary.
“To conclude the tale, I had to sit in on a voice session with him for Icewind Dale: Heart of Winter, but he didn’t know who I was. Then I had to explain he was going to be playing a transvestite dragon [in Heart of Winter], and I got that sinking feeling he would simply murder me for the hell of it.”
“
| — |
Chris Avellone |





